Laboratory for computer graphics
Brief description
In the Computer Graphics Laboratory, Prof. Dr.-Ing. Quirin Meyer's visual computing and computer science students experience first-hand what industry-oriented research in the field of computer graphics means. In modules focusing on computer graphics, real-time rendering, GPU computing and geometry processing, they work with cutting-edge technologies such as Vulkan, Direct3D 12 and GPU Work Graphs, providing them with practical training.
The modern teaching formats enable students to contribute to blog posts for industry partners and publish their own scientific papers. Results from the Computer Graphics Laboratory have already won several best paper awards at international conferences such as High-Performance Graphics or Vision Modelling Visualization.
Location: The Computer Graphics Laboratory is located in room 4-213 of building 4, Friedrich Streib Campus.
Laboratory equipment
The lab is equipped with twelve high-performance workstations with high-end GPUs, eGPU housings and an extensive collection of borrowable GPUs. A GPU benchtable complements the infrastructure and enables precise and reproducible performance measurements.
Courses held in the laboratory
- Computer graphics 1
- Computer graphics 2
- Geometry processing
- Parallel processing
- GPU Image Synthesis
Techniques, methods and standards established in the laboratory
- Volcano
- Direct3D12
- C++
- CMake
- HLSL
Research and topics for cooperation
- Real-time computer graphics
- Rasterization
- Ray tracing
- Work Graphs
- Geometry compression
- GPU Computing
- Artificial intelligence
Laboratory management
- Real-time computer graphics
- Rasterization
- Ray tracing
- Work Graphs
- Geometry compression
- GPU Computing
- Artificial intelligence



