Visual Computing
At a Glance
Academic degree
Bachelor of Science (B.Sc.)
Type of Study
Full-time
Standard Duration of Study
7 semesters (incl. practical semester), 210 ECTS
Place of Study
Language of Instruction
German
Start of Studies
Winter semester (October 01)
Orientation semester also in the summer semester (March 15)
Admission Requirements
University entrance qualification, entrance qualification for universities of applied sciences, vocational qualification or foreign educational certificate, no admission restrictions (NC)
Costs
Semester Tuition ( including semester ticket)
Orientation semester
Individual modules can be taken as part of an orientation semester
Semester Abroad
Available as a theory or practicum semester
Studying with a Industry Partner
Registration
from May 02 – September 30
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More InformationProgram Profile
Visual computing combines computer science with the creation, processing, and analysis of images and visual data. Topics range from computer graphics and 3D modeling to image processing and computer vision, as well as virtual and augmented reality and AI-powered image generation.
During your studies, you’ll learn the mathematical and technical fundamentals required for this—including programming, algorithms, and linear algebra. At the same time, you’ll gain practical experience in areas such as game development, animation, imaging, and autonomous systems.
Upon graduation, a wide range of career paths will be open to you, such as in the gaming and media industries, in mechanical engineering with a focus on image processing and robotics, in medical technology, or in the development of AI applications.
What We Value
Studying Abroad
At Coburg University of Applied Sciences, students have the opportunity to complete a study or practical semester abroad. To this end, Coburg University of Applied Sciences maintains relationships with foreign partner universities. Further information is available from the university’s Study Abroad service.
Intensive practical contacts
The professors maintain close contact with practitioners so that you can work on current practical issues in your Bachelor’s thesis at the end of your studies.
Course Content and Structure
In addition to the fundamentals of mathematics and computer science, the Visual Computing program provides specialized knowledge in the fields of image synthesis, image understanding, human-computer interaction, and artificial intelligence.
1st to 4th semester
Contents of the 1st – 4th semester
Core subjects of computer science and mathematics
- Fundamentals of computer science
- Programming I and II
- Advanced programming
- Algorithms and data structure
- Web technologies
- Analysis
- Discrete mathematics
- Computer architectures
- Stochastics
- Software Engineering
Visual Computing Contents
- Basics of visual computing
- Mathematics for Visual Computing
- Computer Graphics I and II
- Image processing I and II
- Human-machine interaction I and II
- Artificial Intelligence I and II
+ Scientific and interdisciplinary work, Studium Generale, English
5th to 7th semester
The practical semester takes place in the fifth semester.
To emphasize the computer science focus of the program, students must select one module from the course offerings of the Bachelor’s program in Computer Science in both the sixth and seventh semesters .
In the sixth and seventh semesters Students must also take elective-required courses in the field of visual computing, as well as a visual computing course project. This allows students to focus on and deepen their knowledge in areas that align with their strengths and interests.
Possible elective subjects
- Geometry processing
- 3D Visualization
- Innovative man-machine interface
- Medical image processing
- Interactive computer graphics
- Basics of data compression
- Game Design
- GPU Image Synthesis
- Image Analysis and Image Synthesis
- Internet of Things
Students spend around 20-25 hours per week in lectures, tutorials and practicals at the university. In addition, they have to invest further time in studying and deepening their knowledge independently. The examinations are spread evenly over the entire period of study. You therefore have an overview of your performance and academic success at all times.
Orientation semester
"Visual Computing" sounds exciting, but is it (still) too early to start studying?
Take advantage of our orientation semester!
Your advantages:
-
Individual timetable with modules from one or more degree programs
- Insights into content and working methods
-
Examinations possible – collect first academic achievements
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Start your regular studies with a head start
During the winter semester, you can take the following courses (modules) in visual computing:
- Fundamentals of computer science
- Computer architectures
- Programming 1: Computer Science
- English (GER B2) 1
You can find more information about the orientation semester here.
Jobs & Careers
Jobs & Careers
Graduates of the Visual Computing degree course are adept at working with information technology, particularly in the field of image-generating and image-processing systems. Against the background of the increasing visual digitalization of our society, the development of new media forms and the growing potential of imaging processes in industry, medicine and artificial intelligence, there are excellent and varied fields of work. Numerous sectors are of particular interest to graduates: automotive industry, medical technology, new media, software industry or games industry. Potential employers include large and medium-sized companies as well as young and innovative companies.
Go get a master's degree!
After successfully completing their bachelor’s degree, outstanding graduates have the opportunity to further their education by pursuing a master’s degree. To this end, Coburg University of Applied Sciences and Arts offers, in particular, the master’s program Visual Computing & Artificial Intelligence. You can also find an overview of which master’s programs you can pursue with your bachelor’s degree here.
Insights
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More Information
You are currently viewing a placeholder content from YouTube. To access the actual content, click the button below. Please note that doing so will share data with third-party providers.
More Information
You are currently viewing a placeholder content from YouTube. To access the actual content, click the button below. Please note that doing so will share data with third-party providers.
More InformationYou are currently viewing a placeholder content from YouTube. To access the actual content, click the button below. Please note that doing so will share data with third-party providers.
More Information
You are currently viewing a placeholder content from YouTube. To access the actual content, click the button below. Please note that doing so will share data with third-party providers.
More Information
Visual Computing" working group
Mehr spannende Einblicke gibt es hier:
- Graphicslab website: https://coburggraphicslab.github.io/
- Social VR Lab – Game Design Section with Videos: https://socialvrlab.com/gamedesign/
Visual Computing" working group
Student Ambassador

I’m Annika Molitor and I’m a student ambassador for the Visual Computing degree program. As I study at Coburg University of Applied Sciences, I can answer your questions directly. So if you want to know what the degree program is all about or what it’s like to live in Coburg, just send me an email: Annika.Molitor@stud.hs-coburg.de
Curriculum and Examination Regulations
The module plan shows how the courses are distributed over the seven-semester program. The module handbook provides an overview of the program’s content. The academic and examination regulations form the legal basis for the program. Questions regarding the program’s content can be directed to the academic advisor, Prof. Dr. Quirin Meyer.
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